5/25/19

Late May Status Report




Finished the art work as you can see above, now working on writing the scene.

Also, have been fixing some minor bugs and a few balancing issue, mainly things to do with  the number of troops and impurity growth rate.

And had a little too much fun making maps that most likely won't be seen  for a while.

I plan on adding one more scene and put an end to the desert bandit line before the next release.


5/8/19

Bug Fixes!

Apparently the Duke event chain has been broken and won't play any follow up event other than the first one for months...

I feel very stupid right now.


05.09.2019
Bug Fixes
-Duke event chain now will not stock on the first one.
-Painter event chain will not load the last unfinished one even when conditions are met.

The link is still the same.



5/7/19

Queen in Deficit Ver. 0.05 Release




Download Link

So, I didn't finish as much as I'd like with this update. There're still 2 new H events, but there're less minor stuffs done this time.

And I feel like that my working efficiency has dropped.  It could be that I am just a little tired from working on the variations of some certain events. Or maybe I need a change of pace from time to time.

Anyway, I'd like to take a short break for a week or so and draw something irrelevant before I go back to work on the game again.

Please report any bug you encountered.
Any feedback would also be appreciated.
Thanks, and have fun.

Change Log:
-New H event with the Duke.

-Follow up event for the Slum Bar event: note that both of the H events in the bar are avoidable, and they are not recurrent.

-Made it so the player have more control over triggering some of the H event or not.

-One annoying random event.

-New button on the title card, it's a script I fond made by modern algebra.