6/22/19

Status Report

 

I am planning on making a follow up to the barbarian raid on the farm province. Make it so you will have to start dealing with the barbarian tribes of Bailabaikal.

So here's a sight of Bailabaikal.Had some trouble making a convincing forest, until I gave up using tileset for it.

It'd still need some adjustment here and there to have a more tribal look. though this'd work for the moment while I start working on other stuff.

6/20/19

0.06c Bug fix!


-Fixed the bug where you crush if you try to enter in the city after finishing the bandit event.

-Also the bug that stop you from enter the town hall of Carmeli.

-Some other minor ones.

6/16/19

Minor bug fix for 0.06b


Updated the game, fixed some bugs.
there were some bug with the new bed room event.
and a few minor bugs that was carried over from previous versions.

 

6/15/19

Queen in Deficit Ver. 0.06 Release

 Download Link

There are 2 new H events. Though one of them has one unfinished art work. I decided that rather than dragging the release further just for that. I will just release this build of the game this weekend without finishing the last art work (which is just a close up shot of characters' heads.)

As usual Please report any bug you encountered. Any feedback would also be appreciated.
Thanks, and have fun.

 Change Log:

-Some Bug Fixes/ Re-Balancing

-One more H-event in the Painter event chain which brings it to a conclusion.

-Conclusion to the border bandits events.

-An event with Williamina (the bodyguard),which you can access in the bed room. But there's one unfinished art work in it.

-Opened up the Town Hall of Carmeli with an intro. It’s for a branch latter.

5/25/19

Late May Status Report




Finished the art work as you can see above, now working on writing the scene.

Also, have been fixing some minor bugs and a few balancing issue, mainly things to do with  the number of troops and impurity growth rate.

And had a little too much fun making maps that most likely won't be seen  for a while.

I plan on adding one more scene and put an end to the desert bandit line before the next release.


5/8/19

Bug Fixes!

Apparently the Duke event chain has been broken and won't play any follow up event other than the first one for months...

I feel very stupid right now.


05.09.2019
Bug Fixes
-Duke event chain now will not stock on the first one.
-Painter event chain will not load the last unfinished one even when conditions are met.

The link is still the same.



5/7/19

Queen in Deficit Ver. 0.05 Release




Download Link

So, I didn't finish as much as I'd like with this update. There're still 2 new H events, but there're less minor stuffs done this time.

And I feel like that my working efficiency has dropped.  It could be that I am just a little tired from working on the variations of some certain events. Or maybe I need a change of pace from time to time.

Anyway, I'd like to take a short break for a week or so and draw something irrelevant before I go back to work on the game again.

Please report any bug you encountered.
Any feedback would also be appreciated.
Thanks, and have fun.

Change Log:
-New H event with the Duke.

-Follow up event for the Slum Bar event: note that both of the H events in the bar are avoidable, and they are not recurrent.

-Made it so the player have more control over triggering some of the H event or not.

-One annoying random event.

-New button on the title card, it's a script I fond made by modern algebra.