5/25/19

Late May Status Report




Finished the art work as you can see above, now working on writing the scene.

Also, have been fixing some minor bugs and a few balancing issue, mainly things to do with  the number of troops and impurity growth rate.

And had a little too much fun making maps that most likely won't be seen  for a while.

I plan on adding one more scene and put an end to the desert bandit line before the next release.


5/8/19

Bug Fixes!

Apparently the Duke event chain has been broken and won't play any follow up event other than the first one for months...

I feel very stupid right now.


05.09.2019
Bug Fixes
-Duke event chain now will not stock on the first one.
-Painter event chain will not load the last unfinished one even when conditions are met.

The link is still the same.



5/7/19

Queen in Deficit Ver. 0.05 Release




Download Link

So, I didn't finish as much as I'd like with this update. There're still 2 new H events, but there're less minor stuffs done this time.

And I feel like that my working efficiency has dropped.  It could be that I am just a little tired from working on the variations of some certain events. Or maybe I need a change of pace from time to time.

Anyway, I'd like to take a short break for a week or so and draw something irrelevant before I go back to work on the game again.

Please report any bug you encountered.
Any feedback would also be appreciated.
Thanks, and have fun.

Change Log:
-New H event with the Duke.

-Follow up event for the Slum Bar event: note that both of the H events in the bar are avoidable, and they are not recurrent.

-Made it so the player have more control over triggering some of the H event or not.

-One annoying random event.

-New button on the title card, it's a script I fond made by modern algebra.

4/20/19

Developing log

Today, I took a lot of time looking for/ editing the right "slapping sound effect" to be used as  pumping in the event I am working on at the moment.

Only after I finished doing that did I realize that I already got it covered  with another sound effect that doesn't even need tweaking....

I feel pretty stupid right now...

4/6/19

Queen in Deficit Ver. 0.04 Release





Download Link

So, this one took longer than previous two, I ended up put a lot more work on things other than the sex scenes.

Please report any bug you encountered. Thanks. Any feedback would also be appreciated.
And have fun.

Change Log:
-Painter event chain: currently has 3 events.
The first one is a random event than will have a chance of 1 out of 6 happen after the 5th day.
once you triggered the first one, the follow up can be found in the national decisions.

-Slum bar: New H event
After reclaiming the Carmeli, wait till the 7th of May, an event chain about raiders will show up, that'll make the slum accessible.
There are a lot of dialogues for this one.
And I am planning on adding one more H-event latter when wrapping up this event chain.

-Civilian Dress
Introduced as part of the slum event.

-Immediate Conscription:
For gathering a lot of troops all at once, can be found in the national decisions.
With penalty of course.

-Verrtignis
A neighbouring country that'd be now accessible, though nothing to interact but an intro.

3/23/19

March 23th Status Report


So, I finished the event chain that would finally allow the player to get into the slum, and also introduce you to a new neighbouring country. Also filled in dialogues for the slum residents so it's not too empty. And there's going to be a H event in the slum bar that I just started working on.

Considering that I am still going to make at least something in said neighbouring country for it to not be an empty box, I think it's safe to assume that next version should be ready around midd-April.


3/8/19

March 8th, status report



As you can see above, finished the art work for the first (one or two) event(s) of an event chain.

Now working on an event chain that will finally let you enter the slums and open up a new neighbouring country.
Hopefully it won't take too long.